Storydice – UX Games

One metaphor for good experience design is the impeccable host. One who greets guests, anticipates their likes/dislikes, prepares a menu of intriguing items that will be devoured (or worst case, tolerated), introduces people, stokes …

Class 2 – How Can We Learn?

Week 2 – May 19 This week’s class discussion: Review cube exercise assignment Grading criteria: based on quality of thought; originality; design craftsmanship Consent forms Next week’s exercise About empathy + …