Storydice – UX Games

One metaphor for good experience design is the impeccable host. One who greets guests, anticipates their likes/dislikes, prepares a menu of intriguing items that will be devoured (or worst case, tolerated), introduces people, stokes …

Class 9 – Why Do Stories Matter?

Class 9 – Why Do Stories Matter? This week’s class : Review and discuss Design Fiction clips: Mini-lecture on Storytelling: Aristotle’s Poetics | Storytelling framework Dramatic structure Hero’s Journey mythic structure …

Class 8 – What is Play?

Class 8 – What is Play? This week’s class activity: We will spend today’s class playing different types of games to define our own guidelines about: What is play? What makes a …